12:32 am, October 21, 2016
The idea of this thread is to gather some information about the math behind the signet, items, actives and passives of the game. The goal is never to tell if signet a is better than signet b, but just [..]
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1:32 pm, July 28, 2016
I've seen it come up here and there, forever, about Clearing the Path (CtP) being awesome. I now have four chars who currently use a Blade, and I'd love them all to have unique and characterful fight [..]
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12:32 am, June 20, 2016
The dozen or so matches I’ve played in Stonehenge in the past several days since the 1.15.1 patch was launched have demonstrated the precarious balance inherent in PvP. It was tempting in th [..]
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12:32 am, April 27, 2016
I've been trying to model damage outputs for different builds, but I'm completely stuck when I don't actually know the numbers that I should be using.
I found some old posts (circa June 2013) discuss [..]
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11:32 pm, February 25, 2016
So, how are things with the woodcutter these days, for those who have them? Is the post-nerf rule of ~700 pen and using it with proc builds (since IIRC multi-hit builders can build up multiple stacks [..]
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12:32 am, June 22, 2015
Multi-hit builders are a staple of the proc builds using Thunderstruck as an elite passive.
Safety Off, because of its cast time and when the actual hits occur, does not do well in conjunction with i [..]
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1:32 pm, June 3, 2015
Anyone done testing to figure out what the highest dps consumers and builders are across the diff trees? I have tested the ones I have been able to, but without a maxed out tree I am unable to do a bi [..]
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11:32 pm, March 25, 2015
So I keep hearing about how a while ago, there was "multi-hit nerf." I hear conflicting stories, though, about what it actually was...just seeking some consolidated explanation on these que [..]
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